Gameplay Programmer / Systems Designer
I am a senior at DigiPen, pursuing a BS in Computer Science and Game Design. I'm constantly trying to improve and treat every experience as an opportunity to learn. I have taught multiple summer classes on game development using C languages. In 2018 my team’s custom engine game was showcased at PAX. The latest project I completed was a multiplayer vehicle shooter in Unity for PC and Xbox One. My current project is a first person shooter in Unreal as a gameplay programmer and producer.
"I haven't failed. I've just found 10,000 ways that won't work"