Gameplay Engineer / Systems Designer
I’m a Gameplay Engineer and Designer. I am passionate about creating and learning about games. Most recently I have been working as a software engineer for an indie studio where I handled general programming tasks, with a focus on creating gameplay prototypes. I have taught multiple summer classes on game development using C languages. In 2020 I graduated from Digipen with a BS in Computer Science and Game Design.
"Learning is not the filling of a pail, but the lighting of a fire"